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Guides to self-guided city games

Family or Group city game: which edition fits your team?

Compare the actual age guidance, team size, route and time commitment before choosing a Family or Group investigation.

City Mystery Trail editorial team ·

Start with the people coming and the time you want to spend together. Family and Group are names for different investigations; they do not tell you everything about whether a particular case fits. Compare the two editions in your chosen city before deciding.

Use the youngest participant and the whole team size

Check the age recommendation for everyone who wants to take part, then count the full team. Do not move to an older-age case just because more people are coming. Equally, an adult team should not choose solely because a card says Group: look at the story and practical requirements too.

The current Budapest and Vienna comparisons both list 2–5 players for Family and 3–8 for Group. Their Family age recommendations differ: Budapest lists 10+, while Vienna lists 8+. Both Group cases list 16+. These are examples checked on 7 October 2026, not universal age rules for every city.

Compare walking and thinking time separately

  • Budapest Family: 1.8 km and 90–120 minutes; Budapest Group: 5.4 km and 165–195 minutes.
  • Vienna Family: 2.9 km and 90–120 minutes; Vienna Group: 4.2 km and 165–195 minutes.

The same edition label does not mean the same distance in every city. A team comfortable with one route may want a different choice elsewhere. Allow room around the listed playing time for your own breaks and travel to the start. A longer investigation is a bigger time commitment, not a promise that every puzzle is harder.

Choose the story, not an assumed upgrade

In Budapest, the Family case follows Bori’s raven and an unfinished map in the Castle Quarter. The Group case follows Áron Szalay’s claims about the city. They are separate stories and routes, rather than two lengths of the same walk. Vienna also has distinct cases: Leni’s damaged map in Family and Emil’s notes in Group. Read the introduction to the exact case you are considering.

Do not reuse another edition’s starting instructions or infer step-free access from a short distance. If access requirements matter, check them for the specific route before committing.

Try these two decision examples

  • Four people including a ten-year-old, with a short afternoon available: compare the Family case first, then confirm the child’s interest, the city’s age guidance and the time margin.
  • Six adults looking for a longer investigation: compare Group first, while checking that everyone is comfortable with the route and reading language.

These are planning suggestions, not guarantees of suitability. If your team exceeds the suggested size, clarify the arrangements rather than assuming a larger party can use one ticket. A Group edition is self-guided; it does not automatically include an on-site host.

Make the final check on the live edition page

  • Age guidance and team size fit the actual participants.
  • Everyone understands the selected game language.
  • The route and duration fit the day, including breaks.
  • The story interests the team and the correct starting instructions are clear.
  • Current availability matches your plans; a pilot label still means a test edition.

Check the live price and availability when you choose. A city may show different release states for its two editions, so do not assume that a playable or purchasable case makes the other one available on the same terms.

See the Budapest Family edition details

Planning Budapest with children: a closer look

Compare the Vienna editions

Compare games and current details →